Assemble Project: Texture Asset Freebies Vol.1

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Assemble Project: Texture Asset Freebies Volume.1

4 procedural/tileable texture used in Assemble Project. Now free to others!

Assemble Project: Texture Asset Freebies Vol.1


Basically, you can use these texture with auto UV, no need to worried about seams problem. All these textures are completely tileable.Those textures are compatible with PRman/Arnold/Cycles.


For PRman, i recommended to use PxrSurface / PxrDisney

For Arnold, AiStandard will be pretty enough.

For Cycles, Please go 2.79 for Principle BsdF.


How to use it?

Look at suffix of texture names.

_Diffuse refer to albedo, basically plug it into shader Color.

_Nn refer to OpenGL normal map in this case. If you planned to use in DXT engine, reverse it.

_R refer to roughness, plug in into roughness parameter.

_MatRoug is quite special. It is used for optimization. Red channel refers to Metallic, Green Channel refer to roughness.


More assets coming in the future, Stay tuned. Feel free to donate 1 dollar for a free coffee.




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Assemble Project: Texture Asset Freebies Vol.1

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I want this!