3D Creature Modeling for Production

$9+
3 ratings

Includes:

  • 6 Video Files
  • Zbrush ZTL Tool of the Final Mesh

Description:

In this tutorial you will learn how to model and sculpt a 3D creature bust using sculpting and polygonal modeling techniques that are used in a professional production environment in both games and film. Not only will you learn the technical aspects of 3D creature modeling/sculpting but also my approach to creative design.

A working knowledge of Zbrush and/or Mudbox as well as 3dsmax is preferred but these principles & techniques can also be applied to other 3D modeling/sculpting packages.

Sections:

  • Part 1: Base Mesh Blockout (1hr 27mins)
  • Part 2: Base Mesh Detail Refinement (1hr 41mins)
  • Part 3A: Base Mesh Finalization (56mins)
  • Part 3B: Base Mesh Finalization (56mins)

  • Part 4: Armor Sculpting (1hr 23mins)
  • Part 5: Creature Sculpting (1hr 39mins)

Topics Covered:

  • 3D Blocking
  • Designing/Concepting
  • Polygonal Modeling
  • Hard Surface Sculpting
  • Organic Sculpting

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$9+

3D Creature Modeling for Production

3 ratings
I want this!