Cyber Slums | Creation of an Dystopian Environment With Maya, Arnold, Nuke
I've been working on this dystopian environment in live streams on twitch and after + 100 hours, I'm proud to release it.
In this tutorial you will discover and follow along how to, model a complete cyberpunk environment in Maya, approach Texturing and Shading procedurally with the power of Maya nodes, accomplish the Look Development and Lighting with the ACES workflow and finally composed the final artwork in Nuke.
There is a lot of techniques and tips that you can grasp and learn to achieve similar result.
TRAILER : https://vimeo.com/prosceniumskart/cyberslums
- WHAT YOU'LL GET DIRECTLY AFTER PURCHASE -
An introduction video (audio commentary)
+100 hours of video - Realtime - QHD 1440p (no audio commentary)
A conclusion video (audio commentary)
3d scene (.mb, .ma, .fbx)
Final render image 6K
Bonus wallpaper
- SNIPPETS OF VIDEO CONTENTS -
Blocking the scene (analysis, proportions, perspective, camera)
Modeling based on multiple references
Lighting with advanced light linking
Look Development with the ACES Workflow
Procedural Texturing & Shading with the power of Maya nodes
Creating falling rain with Maya nParticules
Adding atmosphere with volumetrics lights
Advanced compositing in Nuke
And a lot more...
- IMPORTANT NOTE -
It's not a beginner tutorial and you should be already at ease with your software to correctly understand this tutorial.
- SOFTWARE USED -
Autodesk Maya 2018, Arnold Render, The Foundry Nuke, Algorithmic Substance Designer, Adobe Photoshop
Youtube: https://bit.ly/primalvfx_youtube
Twitch: https://bit.ly/primalvfx_twitch
Artstation: https://bit.ly/primalvfx_portfolio