Jeff Parrott is a professional video game Environment and Prop Artist. He has worked since 2005 professionally. For 4 years he spent lecturing at a University and working as a Freelance Artist. Art portfolio is http://www.environmentartist.com.
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Explore my products:
Unreal Engine 4 basic render camera set up
It's A Log! Game Art Prop Modeling, UV Mapping, and Texturing
Transfer Texture to Object With New UVs in Maya 2016