I've been a professional Concept-artist for games/films/other since 2005. Illustrator for "Star Wars: The Force Awakens Incredible Cross-Sections" from DK Publishing.
Welcome to my Gumroad Tutorials! Here you'll find a 12+ part series I originally created for a 6-week online course on CgSociety.org. This series is a complete start-to-finish walk-through of my process, procedures and dirty secrets.
My new video tutorial series "WAR'S HELL" will cover new and exciting topics with cool Sci-fi context! (Episode 1 is the first video below)
Hope you enjoy and have fun concepting!
Follow for updates on what Kemp Remillard is creating.
War's Hell: Episode 1
FULL COURSE: Vehicle and Mech Concepting - Parts 1-12 with all file assets
Vehicle & Mech Concepting: Part 1 [Understanding Reference]
Vehicle & Mech Concepting: Part 2 [Thumbnails and the concept behind making them]
Vehicle & Mech Concepting: Part 3 [Blockmodels with SketchUp]
Vehicle & Mech Concepting: Part 4 [Sketching over blockmodels]
Vehicle & Mech Concepting: Part 5 [STUDENT CRITIQUE]
Vehicle & Mech Concepting: Part 5.2 [STUDENT CRITIQUE]
Vehicle & Mech Concepting: Part 6 [Refining the blockmodel]
Vehicle & Mech Concepting: Part 7 [Final Image: Adding detail in Photoshop]