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10 Days of Xamarin. The Step-by-Step guide to iOS and Android Development with C#

Creating mobile apps is a great and fun thing to learn, whether because you want to become a full-time mobile app developer in a great company building something astonishing, or because you want to create your own great apps. Of course, you have to consider supporting both Android and iOS, there’s no choosing one or another as a developer, you have to reach as many users as you can, and both platforms hold large chunks of the market to ignore.

Now, Android and iOS are super different, a single package cannot be run on both OSs, each has features that the other hasn’t, and even the elements that exist on both platforms may work very different on the inside. Also, there’s the small issue that iOS has to be coded with Swift -or Objective-C- and Android with Kotlin -or Java.

There are, of course, plenty of solutions out there that intend to solve these issues in their own way, and many are great! Depending on specific scenarios you may want to choose one over the other, but the solution that fits all, in my opinion, is Xamarin.

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  • Size13.3 MB
  • Length146 pages


10 Days of Xamarin. The Step-by-Step guide to iOS and Android Development with C#

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