Learn how to Create 100% Photorealistic Jewellery Renders
Watch the trailer HERE
With this compact tutorial series you’re gonna learn how to create 100% Photorealistic Jewellery renders
Hi, my name is Pingo
I’m gonna teach you how to build physically correct setups and presets to get fast results and I’ve included my scene files so you can start rendering immediately.
The techniques you’ll be learning are advanced, but even if you’re new to 3D you’ll find the material extremely helpful.
I’m gonna share some golden secrets to solving the biggest problems connected to photorealistic rendering and how to avoid common mistakes.
You will learn some of the best techniques that I’ve gathered over 20 years of working in the VFX industry.
I’m not only gonna give you a solid overview of jewellery visualization, I’ll also provide you with a step by step system you can use to build your own setups starting right now
The secret formula is a combination of the techniques you’ll be learning.
This is the most complete training you’ll find on the subject.
Jewellery production is a billion dollar industry and photorealistic product renders are taking off.
This is your opportunity to fast-track your skills and get on that plane!
Let’s get started!
Pingo van der Brinkloev
We’ll begin by checking out some physical equipment that is more or less essential for jewellery re-production, we’ll have a closer look at some real jewellery and talk about precious metals.
- Shoot day
To create a path for this course and to get the best reference possible, we follow a professional photographer on a jewellery shoot. Watch and learn, as we are going to replicate these real life lighting techniques throughout the course.
Then we will model a real jewellery collection by using various techniques and applications. For the main technique, SDS modeling we are going to use Maxons Cinema4D, where we’ll also look at how to build semi procedural setups. Then we’ll take a quick look at additional applications suitable for jewellery modelling. SideFX Houdini for its procedural workflow and VDB modeling suite and McNeels Rhino that features Advanced NURBS modeling, used for real jewellery production.
The shading chapters are about creating a physically correct and photorealistic conductors (metals). We are going to cover Cinema4D physical render and Solidangles Arnold and also Octane. The techniques are however applicable to other physically based renders.
- Lighting / Rendering
In these paramount chapters we create virtual studios by adapting setups from the photo shoot. Also here, we try out both Cinema4d physical, Arnold render and Octane. We’re gonna circle around some different techniques and additional applications to assist with this area.
- Production Advise
We round off with some invaluable information on how to proceed with Jewellery Visualizations
After completing this course, you will have a solid understanding about visualising jewellery, making photorealistic renders, which applications can be used for what, and how much time is needed to get the job done. Scene files and textures are included - or linked to. All Images in the trailer is made by using the techniques from the course.
So when you’re ready to become a digital alchemist, let’s make some gold!