The Commodore 64 can display images with the maximum resolution of 320 by 200 pixels.But we only learned how to fill the screen with 256 different characters at most. This works great as tile-based graphics for games but to draw images we want to have a way of drawing each pixel independently.To do that we need to learn how to use bitmap modes that VIC-II can display.
The one we will learn today is called the High-Resolution Bitmap Mode.
What is this?
It's an episode of the 64 Bites - Video Tutorials for Programmers,
the series designed to teach you how to program Commodore 64 in small and easy steps.
- The Video - Short, Intense and Focused
- You can stream it on any device
- or download DRM-free
- Full Transcript so you can follow along.
- Source Code for everything you will see on the screen.
- Programming Exercises to do on your own.
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