In this episode, we take a look at the tokenization process.
It is a routine that converts BASIC keywords and commands into single-byte values, called tokens.
This happens automatically when we type a new line of a program.
But if we want to inject the program directly into the memory, we need to do tokenize keywords ourselves.
We also learn how to help the KickAssembler compiler determine addresses of labels in complicated situations.
What is this?
It's an episode of the 64 Bites - Video Tutorials for Programmers,
the series designed to teach you how to program Commodore 64 in small and easy steps.
What's inside?
- The Video - Short, Intense and Focused
- You can stream it on any device
- or download DRM-free
- Full Transcript so you can follow along.
- Source Code for everything you will see on the screen.
- Programming Exercises to do on your own.
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