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AutoMAT for Marmoset Toolbag 3

AutoMAT is a plugin for Marmoset Toolbag 3 designed for quick material setup inside a scene. 

It automatically assigns the provided textures to the respective materials and provides some extra tools like Single Map View mode, useful for debugging and error checking.

Read more on the Wikihttps://bit.ly/AutoMATWiki

How to Install


  • Automatic texture assignment reading from a single folder
  • Flexible name matching to widen filename compatibility
  • Single Map View mode that previews individual textures and displays missing ones
  • Manual Mode using Material Groups that allows for control over single materials
  • Extras including Normal Flip Y, Duplicate Match behaviour, and more


  • Currently doesn't support secondary shaders like Subsurface Scattering, Anisotropy, or Parallax. This is more of a design choice but it could be addressed in the future, based on user feedback. Read more about it here.


Version 1.02:

  • Fixed a bug on macOS that would prevent textures from being applied to the material.
  • Included a small readme.txt to assist with plugin installation.

Version 1.0:

  • Plugin released

So far tested only on Marmoset Toolbag 3.08, but it should work with previous versions as well.

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AutoMAT for Marmoset Toolbag 3

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