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Project NieR Automata - A2 Character Creation in Maya with Daz, Xgen and Arnold.

In this Tutorial I'll show you in 24 hours of video how to create an entire character image with Maya, Daz, Xgen and Arnold based on NieR Automata 2A character.


               - TRAILER - 

              - Final Image -


I show all the process from scratch to final render but without any audio comment on all the Tuto (explain below).


I'll show you the workflow on how to quickly and easily create realistic 3D character that will than be reusable.

1 - First we will see how to correctly export/import a model from Daz in order to use it as our start point.

2 - Than we'll block all the elements : posing, lighting, displacement, SSS etc... 

3 - A big part is the creation of the clothing. I'll show you how to model them directly in Maya with various techniques in order to have clean seam and borders. We'll also use Zbrush to add extra details and folds and explain you the correct way to create Displacement map for Arnold. 

4 - The other big part is about the creation of a long hair haircut using Xgen. Guides creation, maps, modifiers etc...

5 - Finally we'll go in depth about all final details and lighting.


Please NOTE :

- It's an intermediate level tutorial. Even if all if show and it's easy to follow you need to know the base of 3D and Maya.

- There no audio at all. No voice over, no commentary. Why? It's because the original Tutorial is record in French. But, I can't translate 24 hours of video, that's would take me more time than fully record a new one! So, in order to still share most of my experience with you. I remove the sound and made the price -80% lower than the original one! (20$ instead of 100$ on Tuto.com). Even with only video you can follow, understand, reproduce and learn a lot of experience.


ON PURCHASE YOU WILL RECEIVE :

- 24 hours video (without any audio comment). (HD 1440p, 18 Go)

- All resources files : HDRI, textures, scripts, references...

- The final project scene.


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Project NieR Automata - A2 Character Creation in Maya with Daz, Xgen and Arnold.

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