You have got a 3D Character plus a skinned and animated FaceRig for its head? Use Morphramer to create new morphtargets from your timeline animation. So you can use these morphargets with other game engines like Unreal, Unity3D and WebGL. High and low poly support! Create reusable stuff in seconds and speed up your workflow! Generate a new morphtarget list, edit and load up your settings again. Supporting 3ds Max 2019 and above.
Sorry, this item is not available in your location.
Sold out, please go back and pick another option.
Morphramer generates 3ds Max morphtargets from a face rig animation.
You'll need an account to access this in our app. Please create a password to continue.
Download from the App Store or text yourself a link to the app