Blender <> 3DSMAX connector(BMAX) is a two small scripts for these applications.
Workflow is simple - just send and get models through FBX format.
Personal, Indie and Studio Licenses are available. Personal licenses do NOT apply to companies. For Indie and Studios purchases, script cannot be redistributed or resold unless as embedded components of electronic/interactive media.
Extract "_BMAX_xxx" archive:
- Drag and drop MZP file into 3dsamx viewport, after you will find blender icon at main toolbar
- User preferences > Add-ons > Install from file…> select ZIP file.
Changing BMAX working folder - mouse right button double click on dialog background.
Changing BMAX working folder - Add-ons > import-export Bmax > select path.
Working BMAX folder must be same for 3dsmax and Blender.
Forum thread on blenderartists.org
also, check github page
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