Game_Character_series is a serie where i create game characters for all styles"fanatsy, futuristic, steampunk, medieval, high-tech, monsters, zombies, and for each character i will create weapons, assets, clothings....., inside the unreal engine 4, in this first serie i created a fantasy giant character "3m", ready to be rigged and animated for you to use in your games,
You will get the character "8k poly", textured"4k poly"
in the next releases we will create different weapons, and clothing for this character, so that he could be used for multiple purposes, with this comes also a modular material where you can change color, roughness, add custom masks..., in the end of this serie we will rig the characters using the unreal animation and rigging toolkit inside of maya, animate them using marketplace assets, and make those animations fit our characters but changing them directly inside of the engine, and finally we will create an dvanced inventory system to change clothing, weapons....
This serie was intended to be free but because of some financial difficulties, i made it for 5$/release, some releases will be free like the rigging part which will be a video tutorial
For more screenshots visit my artstation: "https://www.artstation.com/artist/akhalil"