Here is a quick breakdown of the wood floor substance I made, (Found here: https://www.artstation.com/artwork/9zd3L)
I used a couple cool nodes that I people were generous enough to share online as well, I'll post them here for people who would like to grab them.
Sergey Danchenko's Randomize Mask node: https://www.artstation.com/artwork/1alxX
Padamowicz's Grayscale to Facets: https://share.allegorithmic.com/libraries/2140
Hugo Beyer's Mask Generators (From his tutorial on Medieval Bricks): https://www.artstation.com/artwork/QWEN4
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Thanks for grabbing this breakdown! I hope it is useful to you. If you like this, please follow me on Artstation for future breakdowns. https://www.artstation.com/artist/virtualvagabond