Ultimate Cop Mech Rig for Maya
Ultimate Cop Mech rig for Maya model by Oscar Perez Ayala.
You can see his amazing art works here: http://oscarperezart.com and also joining his Facebook groups for the latest news and updates:
https://www.facebook.com/groups/UltimateCop
https://www.facebook.com/ultimateCop
https://www.youtube.com/watch?v=G4mTGx8vcxQ&feature=youtu.be
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Contains: 3D Model rigged, 2K textures (diffuses, emissives and normals maps) showing up in viewport 2.0. I have also included a walk animation video showing how the Mech looks like once animated.
I made the rig from scratch, some notes about it:
- Mech legs are only IK.
- Only animatable controls are exposed in Channel Box.
- Use Control Rig Set in outliner to select all keyable controls.
- Use clusters (C) to animate the back cable pipes.
You can hide them by using the Control_Cluster layer.
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Have a good animating time and share up your creations, please!!
Any doubts about how the rig works or any problems, let me know.
Cheers.