Rhythmic Processing is a technique that allows the creation of multiple rhythmic elements, in real-time, from a single instrumental part. The dynamic accents of the instrumental part (in this case an acoustic guitar) are routed into several plugin chains, each one creating a separate rhythmic element.
Video Workflow ▸ concept behind the technique ▸ recording of initial instrumental part ▸ setup of the Live session ▸ detailed function of each individual plugin chain ▸ final performance ▸ final notes.
Although the video is centered around Ableton Live, the technique and workflow can be adapted to other DAWs, using similar routing options and alternate plugins.
// These 4 tracks further illustrate how Rhythmic Processing works:
In this track you can hear the processing of a part I recorded by playing a dismantled piano as a percussive instrument: https://soundcloud.com/diegostocco/ffs01-processed-piano-1
In this track you can hear an alternate processing of a part I recorded by playing a dismantled piano as a percussive instrument: https://soundcloud.com/diegostocco/ffs01-processed-piano-2
In this track you can hear the processing of bass line I played on Omnisphere: https://soundcloud.com/diegostocco/ffs01-processed-synth
In this track you can hear the processing of a sequence created with a MiniBrute: https://soundcloud.com/diegostocco/ffs01-processed-synth-2
// Reviews (with useful comments)
On Create Digital Music by Peter Kirk
On Synthtopia by James Lewin
// Here's what other musicians say about Rhythmic Processing:
"Great work on the series, I enjoyed what you created and it was presented with your characteristic warm energy and clean and clear instruction." Gotye (Grammy Award Winner multi-instrumentalist, producer and artist)
"What a great video! How generous and exciting to share your ideas and techniques in such a clear way! I really dig this approach that is anchored in using actual fresh sounds as the core building structure of the final product." Nathan Johnson (film composer, producer, and songwriter: Looper, Don Jon, The Brothers Bloom)
"Lets get real here: We all want to know how Diego creates his sounds and why they sound so damn good and unique! Well with his new video series FeedForward Sounds, he gives us an insightful look into his craft. To sum it up, it is a must watch!" Sascha Dikiciyan | Sonic Mayhem (video game composer: Mass Effect 3, Tron, Quake series, Dead Rising 3, Borderlands)
"Great to actually see how you create your sound. Inspiring." iOSonik
"I bought this a couple of days ago and just watched it now. I've seen many hundreds of hours of audio and music related videos but never learned as much in 10 minutes. You're the ultimate analog thinker but at the same you're expanding digital processing techniques. Looking forward to the next one!" David McNamara
"Really great video. I never would have thought to use envelopes like that." James Dean
"You are one of the reasons why I am getting more and more involved in the sound design field. I will definitely buy all these tutorials and hopefully one day manage to attend a workshop. Thanks Diego!" Hugo A. Zarate
"VERY good information. Definitely goes beyond “Let’s see what this sounds like backwards.” ;)" Mike Rinehart
// Here you can find the second video: FFS 02 // Convolution Processing
// Feedforward Sounds is a series based on advanced and experimental sound design techniques created by Diego Stocco. These videos are primarily designed for producers, artists and audio professionals who wish to enrich their workflow in unique ways.
Looking to create an account?
Add your work, name a price and start selling instantly.
Track conversion rates, referrers and buyer locations.
Just 5% + 25¢ per transaction. No other fees.
Did you mean to login?