UV Mesh is a Maya Plug-in used to flatten a mesh to the ground plane in the form of the the UVs.This tool, along with Maya's Wrap Deformer can be used to wrap detailed trim geo onto sculptured geometry. This will set the trim perfectly along the surface of sculptures or clothing.
The download package comes with a READ_ME with more information on how to use this tool.
This tool also comes with a free Maya Deformer called NormalPush.
NormalPush is a deformer that pushes all vertices on a mesh out along the normals. It's similar to the Transform Tool in Maya, except you can paint vertex maps where you want it to be applied. It can also be animated so it's useful for Modeling, CFX, Rigging, etc.
Autodesk Maya 2017, 2018, 2019
UVMesh Plug-in (for Windows)
NormalPush Deformer (for Windows)