Addon for Blender 2.8 and 2.9 for easy managing groups of objects
With GroupPro you can merge objects into one container object in non destructive way (using instances collections). Features:
- edit any instances on scene (not just the 'source' one, like it works by default, with collection instances)
- work in recursive way - group, can be created from subgroups, which can be made of subgroups etc. Any subgroup can be edited and saved, with all other instances updated in real-time
- easy mirroring of selected groups (fixes group instance mirror bug in blender)
- change group origin, without destroying positions of other instances placed in scene
- apply transformations to group (location, rotation, scale)
- dissolve group (split it into original objects)
- ability to edit linked libraries groups directly in current blend file
- edit material in all group sub-objects in one click (replace, add, assign mat)
- create group proxies (temporary lowpoly version, to speed up viewport)
This makes working with huge scenes with lots of objects easy and gives all the pros of group instances:
- less memory memory usage
- easy selection of multiple objects with one click
Here is video tutorial/demo how to use GroupPro (now new videos):
And blenderartist thread with QA:
You will get free updates whenever there are new ones.
Update 2.0.8 and 2.0.9(for Blender 2.8 only)
- fixed initialize function
- flip - now is aware of previously created copy. It will update its position, instead of creating new instance of flip
- Added ability to group collections. See vid: https://www.youtube.com/watch?v=RcreHIRw3f8
Update 2.0.11 (for Blender 2.8 only fix)
- grouping collection now fully supported (Right click in outliner -> 'Group from collection').
- quaternion option added to preferences (prevents gimbal lock that may sometimes happen with euler object rotations, but less user friendly that euler rotations)
- More options for Flip operator (new coordinate systems - global, local cursor)
- Origin to center of bounding box added
Update 2.0.12 (for Blender 2.8 only fix)
- added local mode options: tree, list
- option for linking modifier objects added
- option for linking children objects added
Update 2.0.13 (for Blender 2.8 only fix)
- added 'update addon' option in preferences. When next release of GP will be out, use it to automatically download and install new GP version. Hopefully it will work :). Problems may be reported eg. on discord: https://discordapp.com/invite/cxZDbqH
- improved pick group - gives more predictable results, bugfixes.
Update 2.0.17 (22.05.2019- will work only with blender builds after 21may):
- Compatibility fixes for latest blender release (after 21 may)
- Added option to un-instance meshes when creating Group Copy.
Update 2.1.0 (12.09.2019, for blender 2.8)
- Added Proxies generation support
- added ability to edit linked libraries groups (beta)
- new documentation
Update 2.1.3 (19.11.2019, for blender 2.8)
- fix bad bounding box drawing, when using 'set origin'
- 'create group' will use active object collection as target for placing new group empty
Update 2.1.5 (12.02.2020)
- better handling of broken groups,
- opening group will now make its collection active in outliner
- added - apply transformation (loc, rot or/and scale)
- fix drawing of bbox after refactor
Update 2.1.6 (21.02.2020)
- Pick Open - you can now scroll to change opened hierarchy depth,
- fix isolate view,
- material menu - added 'Change color'
- UI cleanup
Update 2.1.7 (23.02.2020)
- you can now snap to the corners of group bounding boxes (for old groups you have to open them then close - after that corner snapping will work)
- fixed SSL certificate error problem
- added faster material color update
- added option to disable bounding box vertices
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