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GroupPro

Addon for Blender 2.8 and 2.9 for easy managing groups of objects

Online Documentation


With GroupPro you can merge objects into one container object in non destructive way (using instances collections).  Features:

  • edit any instances on scene (not just the 'source' one, like it works by default, with collection instances)
  • work in recursive way - group, can be created from subgroups, which can be made of subgroups etc. Any subgroup can be edited and saved, with all other instances updated in real-time
  • easy mirroring of selected groups (fixes group instance mirror bug in blender)
  • change group origin, without destroying positions of other instances placed in scene
  • apply transformations to group (location, rotation, scale)
  • dissolve group (split it into original objects)
    • ability to edit linked libraries groups directly in current blend file
    • edit material in all group sub-objects in one click (replace, add, assign mat)
  • create group proxies (temporary lowpoly version, to speed up viewport)

This makes working with huge scenes with lots of objects easy and gives all the pros of group instances:

  •  less memory memory usage
  •  easy selection of multiple objects with one click


Here is video tutorial/demo how to use GroupPro (now new videos):

And blenderartist thread with QA:

You will get free updates whenever there are new ones.



Update 2.0.8 and 2.0.9(for Blender 2.8 only)

  • fixed initialize function
  • flip - now is aware of previously created copy. It will update its position, instead of creating new instance of flip
  • Added ability to group collections. See vid: https://www.youtube.com/watch?v=RcreHIRw3f8

Update 2.0.11 (for Blender 2.8 only fix)

  • grouping collection now fully supported (Right click in outliner -> 'Group from collection').
  • quaternion option added to preferences (prevents gimbal lock that may sometimes happen with euler object rotations, but less user friendly that euler rotations)
  • More options for Flip operator (new coordinate systems - global, local cursor)
  • Origin to center of bounding box added

Update 2.0.12 (for Blender 2.8 only fix)

  • added local mode options: tree, list
  • option for linking modifier objects added
  • option for linking children objects added

Update 2.0.13 (for Blender 2.8 only fix)

  • added 'update addon' option in preferences. When next release of GP will be out, use it to automatically download and install new GP version. Hopefully it will work :). Problems may be reported eg. on discord: https://discordapp.com/invite/cxZDbqH
  • improved pick group - gives more predictable results, bugfixes.

Update 2.0.17 (22.05.2019- will work only with blender builds after 21may):

  • Compatibility fixes for latest blender release (after 21 may)
  • Added option to un-instance meshes when creating Group Copy.

Update 2.1.0 (12.09.2019, for blender 2.8)

  • Added Proxies generation support
  • added ability to edit linked libraries groups (beta)
  • new documentation

Update 2.1.3 (19.11.2019, for blender 2.8)

  • fix bad bounding box drawing, when using 'set origin'
  • 'create group' will use active object collection as target for placing new group empty

Update 2.1.5 (12.02.2020)

  • better handling of broken groups,
  • opening group will now make its collection active in outliner
  • added - apply transformation (loc, rot or/and scale)
  • fix drawing of bbox after refactor

Update 2.1.6 (21.02.2020)

  • Pick Open - you can now scroll to change opened hierarchy depth,
  • fix isolate view,
  • material menu - added 'Change color'
  • UI cleanup

Update 2.1.7 (23.02.2020)

  • you can now snap to the corners of group bounding boxes (for old groups you have to open them then close - after that corner snapping will work)
  • fixed SSL certificate error problem
  • added faster material color update
  • added option to disable bounding box vertices

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