This is a demo project for Quest System plugin, which will show you examples on how to use it.
Example project does not work without Quest System plugin in UE4 Editor. However, there is a free playable demo, which you can try to see all examples in action.
List of rooms with examples:
Quest with single task
Quest with multiple parallel tasks
How to add new quest task at runtime
How to remove quest task at runtime
Quest requirements check example
Quest task requirements check example
Quest branching example
Optional task example with different rewards
How to fail a quest if task was failed
Repeatable quest example
Timed quest example
Delay between quest repeat
How to migrate quests between pawns
How to add quest requirement at runtime
How to remove quest requirement at runtime
How to add quest task requirement at runtime
How to remove quest task requirement at runtime
How to add quest reward at runtime
How to remove quest reward at runtime
How to add quest task reward at runtime
How to remove quest task reward at runtime
How to set the desired amount of tasks, required to complete a quest
Kill N enemies quest example
Example of Save/Load/Reset for quest system
How to interact with actors inside the level in a quest blueprint.
Multiple start/finish points for quests.
Quest example in C++
How to autostart a new quest after completion of existing
Timed quest task example
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