In this tutorial I will go through my entire process from blockout to rendered highpoly of this scifi vehicle in Modo. I go through the blockout stages, assembling a kitbashing set, modelling the entire vehicle aswell as creating decals, materials and rendering in Modo. This tutorial is for intermediate users of modo, it does assume that you have some knowledge of how to find your way around modo and its tools.
More than 8.5 hours of video footage.
Finished model + textures used in the renders