Toolset for creating and orienting skeletons
most of these tools work not only with joints, but in general with any objects
- several ways to create joints
- including a unique method of adding joints to a nonlinear chain
- tools for quickly parenting
- a set of tools for alignment, smoothing and joint distribution
- a set of tools for selection bones, including a unique tool for selection the shortest path between two joints
TRUE JOINT ORIENT tool for orienting joints - automatic and manual
- tool for painting joints in various colors
- a set of tools for quick naming, searching for matching names for removing namespaces, etc.
- tool script
- detailed tool guide
Working with maya 2016, 2017, 2018, 2019, 2020
if you want to ask something, write me e-mail
- new instruments added
- small bug fixed
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