*This video tutorial series was originally created for a 6 week course on CGSociety.org*
Concepting Vehicles and Mechs using Adobe Photoshop and Google SketchUp w/ Kemp Remillard
Part 6: Refining the blockmodel. Topics covered include adding detail to the block model, checking weight-distribution and proportion. Adding armaments/features. rendering and compositing.
Files include:
1:23 long video tutorial (1280 x 720)
Brushes and Tool Presets
.skp Sketchup blockmodel files
Course outline
[ This course is a basic yet thorough tutorial in how I approach vehicle/mech design for Games and Film. Topics include thumbnail sketching, imaginary engineering, idea-generation, making rough block models in Google SketchUp, sketching using block models, refining and detailing mesh, image compositing and illustration, detailing techniques in Adobe Photoshop, problem-solving, narrative, and orthogonal diagrams for purposes of modeling.]
Purchasing Vehicle & Mech Concepting: Part 6 [Refining the blockmodel]...
05/18
or pay with
We do not keep any of your sensitive credit card information on file with us unless you ask us to after this purchase is complete.
or pay with
You'll need an account to access this in our app. Please create a password to continue.
You agree to our Terms Of Use.
Download from the App Store or text yourself a link to the app
Enter a password and we'll remember your credit card for next time.
You agree to our Terms Of Use.
By creating an account you agree to our Terms Of Use and Privacy Policy.
Did you mean to login?