A Procedural pillar / column generator asset for your game / projects.
Uses Houdini Engine, so it can be used in UE4, Unity etc. Feel free to build on it.
Adjust:
- Height / scale
- Column thickness
- Column divisions
- Top profile shape
- Build on it.
- Has Uv’s and Textures.
Please note it needs Houdini Labs to be installed!
# Future versions might have more settings control over, broken rock, cracks, Ivy etc.
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