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      Gumroad Library

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      $5.99+

      Fastest Way to Create Normal Map Stamps in Maya

      click to see other products by malcolm341

      Render any object in normal map mode directly in the Maya viewport in real time. Everything you model will show up as a 2D normal map in the top viewport. Quickly create normal map stamps you can then use in Substance Painter or Photoshop to detail your model.

      Youtube video here

      -One click button to convert your selected objects into normal map render mode

      -One click button to convert the scene back to default render mode

      -Quickly create normal map stamps for use in Substance Painter or Photoshop

      -Modelling while in normal map mode allows you to craft your normal map in real time to get the perfect bevel, angle, and depth

      -No need to wait for renders to finish or import special shaders to see your objects in normal map render mode. Everything is converted in real time with one click

      -Works with polygons, smooth mesh preview, sub-d, and nurbs

      -Free updates, includes any improvements made to the script after purchase, download the same file again to get the update

      -Tested on Maya 2019, 2018, 2017

      -Works on PC and Mac

      -Installation and usage instructions contained in .zip file

      -If you found this product helpful please rate it 5 stars on Gumroad


      Check out some other stuff I'm working on in the links below

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