Render any object in normal map mode directly in the Maya viewport in real time. Everything you model will show up as a 2D normal map in the top viewport. Quickly create normal map stamps you can then use in Substance Painter or Photoshop to detail your model.
-One click button to convert your selected objects into normal map render mode
-One click button to convert the scene back to default render mode
-Quickly create normal map stamps for use in Substance Painter or Photoshop
-Modelling while in normal map mode allows you to craft your normal map in real time to get the perfect bevel, angle, and depth
-No need to wait for renders to finish or import special shaders to see your objects in normal map render mode. Everything is converted in real time with one click
-Works with polygons, smooth mesh preview, sub-d, and nurbs
-Free updates, includes any improvements made to the script after purchase, download the same file again to get the update
-Tested on Maya 2019, 2018, 2017
-Works on PC and Mac
-Installation and usage instructions contained in .zip file
-If you found this product helpful please rate it 5 stars on Gumroad
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