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      Gumroad Library

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      $170

      Houdini Tutorial Procedural Level Design in UE4

      CREATING PROCEDURAL LEVEL DESIGN

      We will focus on techniques automatic level design generation.

      Without vex/python programming only with Houdini nodes.

      Offers the possibility to automatically generate multiple variations of the level.

      Helps you find the perfect design.

      Develop a consistent visual language.

      More information  on my:  ArtStation Blog

      VIDEO PREVIEW

       Procedural Generation of Level 

         https://youtu.be/hQt2qXJj3gc

       Exploring The Level                   

         https://youtu.be/C2hBNvdpLT8

      WHAT'S INSIDE?

        8 Video Chapters 

        Houdini Project File

        HDA Asset

        Unreal Engine 4 Project + all assets

      INTRIDUCTION      

        Chapter_1_Size_Controls                   12min

        Chapter_2_TransferPointsToSurface  17min  

        Chapter_3_Roads_Generation            57min

        Chapter_4_Walls Generation               36min

        Chapter_5_Level_Borders                   21min

        Chapter_6_Adding_Attributes              23min

        Chapter_7_Create_HDA                      44min

        Chapter_8_ImportToUE4                     23min                   


      TOOLS

      Houdini 17.5, 17, 16.5                    

      Unreal Engine 4.19, 4.20,  4.21  


      REQUIREMENTS

      Intermediate Houdini Knowledge


      FORMAT

      Recorded video with graphic illustration at the beginning of each chapter. !!!no narrated video!!! 


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      • You'll get
      • Unreal Engine Project
      • HDA Asset
      • Houdini Project File
      • Chapter_1_Size_Controls
      • Chapter_2_TransferPointsToSurface
      • Chapter_3_Roads_Generation
      • Chapter_4_Walls Generation
      • Chapter_5_Level_Borders
      • Chapter_6_Adding_Attributes
      • Chapter_7_Create_HDA
      • Chapter_8_ImportToUE4

      Purchasing Houdini Tutorial Procedural Level Design in UE4...

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