This is a pack of five custom nodes built around Substance Designer's Flood Fill. Follow the link for comprehensive videos covering each node- https://www.artstation.com/artwork/lomez
The package contains Sbs and Sbsar files for the following:
- Flood Fill to Random Grayscale+
-Binary output toggle for easy masking
-Luminosity randomization bounds for precise control over the range
- Flood Fill to Random Color+
-HSL randomization bounds for highly adjustable color ranges
-Preset modes for easily specifying the color scheme as 'warm colors', 'cool colors', 'cyan-blues', etc
-Custom color scheme option for the creation of more complex color schemes like '70% oranges + 20% blues + 10%green-cyans' (limited to four or fewer color ranges)
- Flood Fill to Gradient+
-Angle snapping for specific gradient orientations
-Overall and randomized height controls for increased variability
-Slope intensity and randomization for altering the slope strength and what luminosity range is utilized
- Flood Fill to Alignment (Grayscale and Color Versions)
-Moveable target point for indicating where the shape origin should be placed
-Preset modes for repositioning the shape origin (center, bottom-left, ect)
-Custom point for moving the origin to any location within the shape's bounding box
Please don't redistribute or resell these nodes unless they are embedded components of electronic/interactive media.
(Made for Substance Designer 2018.1.2 and higher)
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