In Part 1 of this series I'll explain how to approach vehicle design in a clean, logical way.
Using basic tools in 3D and 2D, I'll show you how to create a believable vehicle by simplifying the design task into understandable chunks.
This densely edited video will show you how to make designs that become aesthetically pleasing by solving multiple production problems from real commercial settings.
Note that all tools used are standard 3D tools - so all 3D software users will find the tutorial beneficial.
- PDF with full "DNA" briefing
- 3x fully layered PSD's
- 3DS Max 2014 working file
- FBX and OBJ export
- 1 Hour 45 Minute video with full voiceover
- One photoshop brush (the only one I'll use ;)