Moroccan Tile Set 01

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A collection of semi-realistic Moroccan tiles.
100% made in Substance Designer 2018.1.2

Targeted @ 1024x1024 texture resolution (Resolution can be changed in .Sbs).
Texel density @ 256 pixels per meter.

Quick breakdown on how I'm exporting this texture set: Basecolor, Normal, MRAO (Metallic, Roughness, Ambient Occlusion), and THA (Tint, Height, Atest). These four maps are plugged into a material instance in Unreal 4.

More on my Artstation:
https://www.artstation.com/artwork/1eb6o

-Cisco @ Cruz'n Creations

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Moroccan Tile Set 01

0 ratings
I want this!