NR2003 - Next-Gen ReSahde Preset (OLD)

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UPDATE 2.0

Fully reworked on board camera and replay presets.
Improvements affect Color Balance, AO, RTGI, Depth of Field and more.
Reduced the impact of RTGI (not provided with the package) on performances.

NOTE 1: 2.0 uses (optional) RTGI v0.25, 1.0 RTGI 0.21, so make sure you are on the right version.

NOTE 2: you need at least an NVidia GTX 980 Ti/1070/1080 or RTX series in order to run RTGI smoothly. It's very demanding and it reduces your fps by around half. Also, if you play in 2K/4K, do not expect high fps with RTGI!

NOTE 3: please read PDF included in the ZIP and follow the instructions to correctly set up ReShade.

RTGI on/off comparison:

RTGI is not provided. You need to subscribe to Pascal Gilcher's Patreon: https://www.patreon.com/mcflypg


OVERVIEW

Back to this legendary sim after several years. After decades since its release, on the technical and AI side it's still one of the best racing titles out there, even though graphic wise is obviously quite outdated and not comparable to any current generation game.

For many hardcore drivers graphics are not essentials, but from my point of view if a game lacks on graphics most of the experience and immersion is lost.

For this reason I decided to make my own ReShade preset to give to NR2003 a second life, and share it with the community.

Despite extremely low poly models and a lack of a proper lighting and atmospheric system, you can now finally enjoy a better immersion, reaching on some tracks a graphic realism pretty close to current-gen titles.

Please read the PDF included in the ZIP, with instructions on how the preset works and to set up anything you need.


PRESETS

The package comes with several presets.

There are two main categories, Clear and Cloudy, which are self-explanatory and related to the weather. If you get a cloudy race day, it's recommended to use one of the cloud presets, for sunny days go with a clear one. 

Replay ones have more contrast and recommended for replay and closeup screenshots.


REQUIRED SHADERS

  • UIMask.fx
  • qUINT_rtgi.fx
  • qUINT_mxao.fx
  • LUT.fx
  • TiltShift.fx
  • TiltShift2.fx (please read below)
  • SMAA.fx
  • FXAA.fx
  • LiftGammaGain.fx
  • Clarity.fx
  • AmbientLight.fx
  • qUINT_lightroom.fx
  • DPX.fx
  • Curves.fx
  • FilmicSharpen.fx
  • LumaSharpen.fx
  • Prism.fx
  • CinematicDOF.fx
  • EyeAdaption.fx
  • Vignette.fx
  • FilmGrain.fx


NOTE: TiltShift2.fx is just a duplicate of TiltShift.fx, with line 167 changed from

technique TiltShift < ui_label = "Tilt Shift"; >

to:

technique TiltShift < ui_label = "Tilt Shift_2"; >

This is needed to let ReShade see it as a different shader and work with my preset.

You need to duplicate the shader and do the change yoursef since I can't reshare ReShade shaders according to its EULA.


HELP AND SUPPORT

For any question, help and request:

Reddit: Skynet3d

You can get NR2003 Next-Gen preset for free, just type 0 and you are good to go.
If you appreciate my work and you would like to offer me a coffee, I will be super grateful to you and it and it will help me to keep putting efforts on this and other mod projects for NR2003.

Thanks for your interest in NR2003 Next-Gen preset

I want this!

Clear/Cloudy Weather + Replay Presets with different tweaks + 1 Instructions (PDF)

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NR2003 - Next-Gen ReSahde Preset (OLD)

26 ratings
I want this!