The Hard Surface Handbook for Blender
The Hard-Surface Handbook was created to assist with the understanding of the various topics in hard-surface modeling. There are so many different important topics in hard-surface modeling, from auto smooth, bevel weight, booleans, ngons, shading, etc, and this handbook is meant to cover each and every one of those topics in-depth.
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Lifetime access to the Hard-Surface Handbook
Comprehensive overview of Blender's hard-surface modifiers
20
Solutions to questions about shading and topology
10
Practical approaches to hard-surface in Blender
5
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