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The Hard Surface Handbook for Blender

The Hard-Surface Handbook was created to assist with the understanding of the various topics in hard-surface modeling. There are so many different important topics in hard-surface modeling, from auto smooth, bevel weight, booleans, ngons, shading, etc, and this handbook is meant to cover each and every one of those topics in-depth.


You can find the creators of this handbook here:'

Josh Gambrell:

https://linktr.ee/joshgambrell


Ponte Ryuurui:

https://www.youtube.com/channel/UCEOVGZ2rpLhR7gSPvaexxxQ

https://twitter.com/PonteRyuurui

https://www.artstation.com/ryuurui

http://www.ryuurui.com/

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  • Lifetime access to the Hard-Surface Handbook
  • Comprehensive overview of Blender's hard-surface modifiers20
  • Solutions to questions about shading and topology10
  • Practical approaches to hard-surface in Blender5

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The Hard Surface Handbook for Blender

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05/18

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