Using the force grab system you can easily add an object to your scene that can be picked up from a distance. Each object can be fully customised so that the pickup action feels as natural as possible and you can specify hand poses for each object. The integration of the system is simple thanks to a single component to drop in your pawn which requires minimal code to function. Getting up and running it's easy thanks to the tutorials included.
- Full force grab pick up system implementation
- Easy setup
- Fully commented and organised blueprints
- Example map and assets
- Animated hand with object-based hand poses
If you have any question about the project, you want to report a bug or need any kind of support email me at the email address you can see at the top of the page.
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