Why you buy something? Is it the product, the way it is design? Yes of course but not only that.
It is the way the product is presented to you, the way it makes you feel when you look at it. And don't be a fool, those feelings are on purpose by us designers. Because we craft images in a way to make you want it as bad as you want to breathe.
So why not learn how to make packshot blow the mind of people who watch it. This is what you're going to learn in this course.
You will go over the entire modeling process in an analytical way with some tricky modeling tips I made easy for you to understand. After I will teach some really interesting nodes setting and render layer tricks for an efficient workflow and the fun will begin in the post-processing part.
You will need some understanding of blender and gimp and Inkscape that you can find here:
But don't worry I made the course easily applicable to any 3D, vector, and compositing packages.
But if you're already here, I can tell you can figure out if you're stuck. But of course, don't hesitate to ask as many questions as you need at firstname.lastname@example.org
Enjoy, have fun and let's level up.