This is a plugin to import OBJ files into Substance Designer as nodes or as bitmaps, depending if you need flexibility or performance
It is compatible with Windows and Mac (Linux coming soon...)
If you are thinking about getting this plugin illegally way please consider this first:
1) I'm a single developer so piracy really impacts me directly and that hurts the possibility to afford buying the software licenses I need to keep the plugin updated, also it reduces my ability to add new features.
2)Please read the "You really cannot afford it?" section in this webpage. Why bother getting the software illegally if there are ways to get it legally. I'm trying help everyone I can to get the plugin.
Install & Use
You can find the instructions in the zip or in my youtube channel
Instructions here: https://youtu.be/ZiGR0NpZvPc
This plugin requires internet connection to verify the license, you can find your license in the gumroad product page.
Are you a patron?
Wait don't buy it just yet!!! first check my Patreon page and ask for the discount code!
You really cannot afford it?
I still trust honest people that are in a rough situation, and I'm happy to help them, so you have two options either send me an email, and we'll see what can be done, or send me a pic via twitter (@ymmanuel_who) of you sharing a cookie, sandwich, coffee or whatever with someone who needs it... I want to create a website with all those pics of artists helping people!!! XD and maybe get some support of other plugin/content creators to join me in the effort
This plugin requires:
SD 2018.3.1+ (version 220.127.116.11)
SD 2019+ (version 18.104.22.168)
Blender 2.79b and Blender 2.80
- Create a node of the mesh imported if you need multiple angles (40 different angles)of it for example to scatter it, similar functionality to the 3d cube node, this is focused on flexibility when working inside Substance Designer
- Crate a simple bitmap render with a defined rotation inside your graph, this is focused on performance to keep the substance small at the price of flexibility
-Set the name of the node/ resource
-Define the resolution of the rendered mesh
-Support for UV's if you want to project a texture of the asset inside of Substance Designer
This plugin requires blender, once 2.80 become stable I will update and add support for blender 2.80
I created a couple of renderers from scratch (realtime and raycast) but both are slower than most renderers in the market, so it doesn't make sense performance wise to use them, that is why I searched for the most viable option to make it work and blender seems to make sense
I can add other 3d apps like maya, Houdini, octane standalone etc to use instead of blender, but for this first release I think is easier for everyone to get blender 2.79 b than any other option
Thanks for the support! this will help me to develop this plugin and a lot more cool stuff!!!
Don't forget to check and subscribe to my youtube channel to see some cool videos, tips and tricks:
You can also support me via patreon: Xolotl Studio
Or contact me if you have any doubts or comments
Or if you want to join the discord server click here
IMPORTANT: There are no refunds in digital downloads so if you have any doubts ask first please!
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