Since SpriteBuilder is no longer available on the Mac App Store, this book is now available for free!
This book will teach you how to build iPhone games using the Open Source Tools SpriteBuilder and Cocos2D, and Apple's new programming language Swift.
You will learn the essentials of 2D graphics programming and dive into best practices of game programming while building a full iPhone game that is available on the App Store.
Find more details on: http://www.spritebuilder-book.com/
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