Level artist tools 0.2 - 4.18.3 Source

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LAT- Unreal Engine 4.18 plugin - SOURCE

Mirror actor:

  • Mirror over local and world-space.


Offset actor:

  • Add offset to selected actor(s) over local or world-space.
  • keep original to make a duplicate and move


Vertex color adjustment tools:

  • Color fill & discard per channel & selection.
  • Color adjustment per channel & selection.
  • Contrast per channel & selection.
  • LOD selection for painting.


Static-mesh actor re-namer:

  • Searches for static-mesh components and uses the static-mesh name.
  • Prefix, Infix and suffix support.


Combined instance actor : CIA

  • Convert selected static-mesh actors to one CIA.
  • Separating CIA actors back to single static-mesh actors.
  • Adding new static-mesh actors to an existing CIA.


Change list:

Version 0.2:

General:

  • Replaced tool window with toolbar to reduce the occupied interface space. 
  • Separate windows per tool.
  • The toolbar is found in edit menu.
  • Ability to disable tools if it should be used on the project.


Vertex color editor:

  • Added: contrast slider.
  • Added: uniform value slider.
  • Fix: Vertex positions drawn correctly when mesh is rotated.


Known issues:

  • Vertex colors don't propagate properly to lower LODS.
  • Some settings in general settings aren't saved at the moment.


For Github invite, bug reports or feature request please contact me at
bendehullu [at] gmail [dot] com

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€4.99

Level artist tools 0.2 - 4.18.3 Source

0 ratings
I want this!