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      Gumroad Library

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      The Game Beat - Observations and Lessons from Two Decades Writing About Games

      The Game Beat examines the whos, hows, and whys of the game journalists covering the young but growing game industry over the last 15+ years. This collection of more than 80 columns quotes dozens of writers past and present on everything from the near-death of print gaming magazines to the ethics of attending paid junkets to how much review scores really matter. The Game Beat is essential reading for anyone who writes about games and anyone who just like to read about them.

      Try before you buy: Read an excerpt at Ars Technica or dig through the archives at The Game Beat newsletter or the my personal web site.

      About the Author

      Kyle Orland got his start writing about video games at the age of 14, when he started fan site Super Mario Bros. HQ on his parents' AOL web space. Since then he's somehow assembled a career writing and talking about games for over a dozen outlets ranging from NPR to Joystiq to Electronic Gaming Monthly. Kyle is the author Wiley Publishing's Wii for Dummies and Farmville for Dummies and co-author of the self-published Videogame Style Guide and Reference Manual.

      Kyle is currently the Senior Gaming Editor at Ars Technica.

      Advance praise for The Game Beat

      "The Game Beat is a thoughtful collection of snapshots from various points in the modern history of video games, reflected through the lens of what the games media was talking (and yelling) about on any given week. Worth reading for any aspiring games journalist or media junkie."

      – Jason Schreier, news editor at Kotaku and author of national bestseller Blood, Sweat, and Pixels

      "The Game Beat is essential not only because it gathers together some of Kyle Orland's best writing, but also because the work collected here offers insight into 15 years of games culture and games journalism. It is a sort of map of our field, sketched not from a disinterested birds-eye-view, but by someone who knows the journey intimately."

      – Austin Walker, editor-in-chief, Waypoint

      "There aren't many people whose perspective on video games and the media mean as much to me as Kyle Orland's. Kyle has always been an earnest and curious chronicler of video game journalism, so it should be no surprise that this collection of much of his work covering that space over the last decade-plus has both of those values. For anyone interested in the real challenges of working this beat, this collection is an easy recommendation."

      – Chris Grant, editor-in-chief, Polygon

      "Kyle Orland is a foundational video game journalist. In a time when the mainstream didn't take games journalism seriously, Orland did, and this book compiles his tireless efforts over nearly 15 years to help discover a structure of ethics and respectability that would help game journalism stand as a legitimate form of media worthy of the majesty of video games themselves."

      – Andrew Groen, author of Empires of EVE: A History of the Great Wars of EVE Online

      "The original self-appointed 'arbiter' of video game journalism has compiled a decade plus of columns into a feature-length, fully matured view of why being an ombudsman for this bizarro space is effectively impossible - but also very entertaining at the same time!"

      – Simon Carless, Game Developers Conference, Gamasutra

      "Kyle Orland can't be old, because if he's old I am too. But he's an old-timer on the games beat. Follow him through two decades covering the industry and its players, and discover how much as changed, and how much has remained the same in the games biz."

      – Ian Bogost, author of Play Anything and other books, and creator of Cow Clicker


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        Gumroad Library

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        Thanks for your purchase. You may also be interested in my e-mail newsletter, also called The Game Beat, which covers many of the same issues: https://tinyletter.com/kyleorl

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