This tutorial is created in a "Walkthrough Format." Meaning we start from a completed substance material and I guide you through how I created the Substance, as well as my thought process behind setting up the graph. I also dive deeper into certain subjects and show specific examples by recreating parts of the graph. I have included the substance .sbs and .sbsar files, so you can follow along and see it for yourself! Let's have some fun! Thanks for the support :)
*Tutorial is for intermediate Substance Designer users. It assumes you have at least some understanding of the program*
This tutorial includes:
- 4 HD Videos for the walkthrough tutorial
- .sbs substance graph files
- .sbsar substance material
- 2+ Hours of Videos
- 4K Texture Sheets PNG of the finished graph
- Tutorial reference images
By Purchasing this product you are agreeing to the terms of service as laid out on the PurePolygons Inc. website. Commercial use of Textures and Assets is permitted and is non-transferable. The Commercial license of the assets must be purchased above in order for the assets to legally be used in a product for sale. Textures/Assets cannot be re-sold as is in asset or texture packs and must be embedded components of electronic games and interactive media and distribute such electronic game and interactive media. Such as a video game, movie, VR experience, or similar product. Licenses are single user only. For more information please see the full terms and conditions here. Thank you,
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