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DECALmachine to Unreal Engine 4 | Shaders |

Free to use and change/improve as you please.

Included 3 different Master Shaders with the same naming convention as DecalMachine decals.

1 - DM_INFO_DECALS_MASTER_SHADER.uasset - to use with Info Decals

2 - DM_SIMPLE_DECALS_MASTER_SHADER.uasset - to use with Simple Decals

3 - DM_SUBSET_DECALS_MASTER_SHADER.uasset - to use with Subset Decals

I have also Included 3 Master Shaders Instances for an easy access to all parameters and to simplify the texture import. (these can be duplicated as per your needs).


1 - Unzip

2 - Copy/Paste the folder "Decal_Machine_Shaders" to your Unreal Project Content folder. 


3 - Use the Material Instances included to import your DecalMachine textures and make any parameter adjustments

4 - Apply the Material Instance to the correspondent kind of Decal (Info, Simple, Subset Decals)

DecalMachine Texture export settings:

Individual textures:

1 - Color

2 - Emission

3 - Normal

4 - Ambient Occlusion

5 - Height

Channel Packed:

1 - Alpha 

2 - Subset

3 - Subset Occlusion

4 - None

If you have any questions please contact me on twitter.


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DECALmachine to Unreal Engine 4 | Shaders |

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