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Procedural Tree Rigging System and Dynamics Vol1

In this tutorial I will show you how to prepare geometry and create skeleton system. We will try few types of the creating hierarchy and UV. Will explore feedback loop, compile block. Create automatic matrix builder and skeleton spines for our tree. We will use vex and different SOPs nodes to build maximum procedural system that will work with any tree.

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Procedural Tree Rigging System and Dynamics Vol1

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05/18

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