三角形のエッジを半自動で選択し,確認しながら、クリーンなトポロジに修正できます。
マウスのストロークで素早くでエッジをハードエッジ(UVCut)にします。
選択エッジの最短エッジをハードエッジ(or CutUV)にします。
ストロークでエッジを選択するツール(DMC_DrawSlitEdge) が追加されました。
Semi-automatically select the edges of the triangle.You can fix it to a clean topology while checking.
Quickly turn edges into hard edges (or CutUV) with a mouse stroke.
Create a Seam on the selected edge or the shortest edge of the VTX.
A tool for selecting edges by stroke (DMC_DrawSlitEdge) has been added.
Only compatible with maya2020 and above.
Please contact us if you want to use it other than maya2020
It is possible, but it will be charged separately.
Update
DMC_DrawSlitEdge for Maya has been added.
v2 High speed, and high speed mode added.
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