Create Complex 3D Modular Environments Using Simple Techniques!
Making environments from scratch can often be a daunting task. There are infinite ways to accomplish something and endless techniques to learn. Sometimes, we don't have a clear idea about what to make and get stuck. Or most often, we work in inefficient ways that cost us wasted time, resources, and patience.
To answer those and many other questions, I created this tutorial.
In this tutorial, you will learn how to make a stylish office environment in Unreal 4, using straightforward techniques that anyone can understand. I recorded my ENTIRE process, every single click and technique, so you can follow along and learn some of my secrets.
You can use these techniques to create any kind of interior environment. Your imagination is the limit!
- Modular environment design, and how you can speed up creation by reusing pieces smartly.
- Creating tileable PBR materials in Photoshop. (If you are familiar with Substance designer or Quixel Mixer, you should have no problem integrating it with this workflow)
- Baking tiling textures from simple high poly meshes.
- Creating simple props by using the same materials and trims.
- Lighting and Post-Processing.
- My thoughts on environment creation.
Software used: Autodesk Maya, Adobe Photoshop, Unreal Engine 4, XNormal.
Note: If you are familiar with other 3d packages, like 3ds Max or Blender, you should have no problem at all following along. The techniques are fully compatible.
This package includes
- About 27 hours of video content (almost all videos have a brief narration in the beginning)
- A comprehensive manual explaining each chapter in detail
- Photoshop actions and brushes
Over a thousand happy customers have acquired this tutorial so far. Here's a small sample of works inspired by it:
"This tutorial helped me to understand the most important things about 3D Environment Design. It contains plenty of useful tips and tricks I could not find anywhere else. Totally recommend it!
Thanks again for your brilliant course! I simply don't know where I would be without it. Just wish I could have known of its existence earlier 😂"
"My names Alex and I'm an environment artist at Codemasters. I just wanted to say thank you for creating the tutorial because it helped me so much, not only in terms of developing my skills but in helping me start my games industry career. Ever since following that tutorial I have been using the techniques learned from it in every single one of my environment pieces to date. The modular workflow is super quick and I love the iterative process that it allows. I'm looking forward to your next tutorial and will definitely be sharing it with everyone I know! The skills you gave me are invaluable so thank you again!"
"One thing that blew me away was how much it inspired my creativity. Once I started building the pieces just like he was, I took a break from watching and tested myself, "How many pieces can I build using only these modular texture sheets?" Once I started to build those pieces, I have completely jumped into my own idea of an environment. I began to try different lighting, colors, assets, and textures. I had the walls bright matte pink, then tried yellow, then had some cool cyberpunk wording. I realized that my mind has just been inspired to create something of my own, even though I was in the beginning stages of the tutorial. Once I found the color combination of lighting, I knew I had to go in that direction.
What was the best thing of all was how fun it was! Sometimes Env art can be a drag, at least in college it really could feel that way. This let my mind do the best creative parts and leave all the technical stuff for later. After using this tutorial, it has changed the way I work on all 3D projects forever. If you are a college student right now, This is a MUST have!"
See the spotlight, and read more testimonials here!
To also acquire the Source files, check out the Complete Package.
Learn the best techniques to make modular environments, and take your environment art game to the next level!
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