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        V-RAY FOR 3DS MAX: 01 Initial scene setup

        V-RAY FOR 3DS MAX: 01 Initial scene setup

        V-RAY FOR 3DS MAX Tutorial (65 minutes)

        Introductory session starting with general overview what the Architectural Visualization is requiring to cover. Explanation of the importance of the unit setup for 3ds max/V-Ray, how to setup units in specific cases, how to correct units when not set properly. Proper importing and merging files and exports between the max files in order to maintain correct unit setup. Same approach applied and tested on the sample scene.

        The V-ray Essentials sessions are providing in-depth understanding of the main render settings in V-Ray. Sessions start from basic explanation of what is needed before moving forward with your project, how to prepare units for specific project, detailed explanation of the settings with main focus on Image sampler, DMC sampler, Color mapping,Output settings, Global illumination. All the render setup dialog is explained step-by-step, therefore it is suitable for the absolute beginners as-well as for advanced users.Explanation is done through examples and testing for all the possible cases of setup combinations. After testing and comparing the specific settings, conclusions are made in order to specify efficiency for every option and situation. Focus of the Essentials session is on the understading of the most important parts of the V-Ray render setup in order to be able to have exactly the proper amount of control and speed of the rendering process as requirered by users. All the settings are going to be tested further more in following bundles. 

        ŠTEFAN LOPUŠNÝ Fat Tony | rends

        Graduated from Faculty of Architecture, Slovak University of Technology in 2014. During a his position as an creative architect in architectural office he found a passion for Architectural Visualization and decided to develop his skills in this field. He is a founder and a 3D artist at Fat Tony | rends studio, which creates Visualizations for architects and designers all around the globe. Scope of his work goes from small designs through middle-sized projects all the way to large master plan images. He specializes in 3ds MAX and Vray, with more than 4 years of a day-by-day experience.

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