Gridify UVs on selected faces. Faces are mapped into symmetrical squares and sewn together automatically. A great way to speed up UV mapping and quickly gridify tricky shapes.
-One click button to gridify UVs
-Works on cylindrical shapes with or without geometry border edges
-Doesn't affect parts of your model that have already been mapped
-Long strips or sections of the model can be selected for interesting results
-Works best on quads, selecting tris will work, but produces unexpected results
-Free updates, includes any improvements made to the script after purchase, download the same file again to get the update
-Tested on Maya 2019, 2018, 2017, 2014
-Works on PC and Mac
-Installation and usage instructions contained in .zip file
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