In this tutorial I will show you how to create procedural tree rigging system for any tree model. Apply dynamics with wire solver, procedural setup of the wires and constrains. Create non-simulation wind system and growth setup, working real-time. Few methods of the capturing geometry, fix problems with branch connections.
We will use vex and compile blocks for fast calculations.
You need to be familiar with houdini and vex to proceed this tutorial.
Here you can find promo video: https://youtu.be/5c7D2LjRiZ4
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