Two scripts that combine, extract, and separate objects in one click without leaving a mess of temp nodes in the outliner. The scripts also preserve object names, pivot points, and scene hierarchy. Model how you want and keep your scene clean at the same time in Autodesk Maya.
-One click button to combine selected objects cleanly without creating extra nodes and groups in the outliner
-One click button to extract selected faces cleanly without creating extra nodes and groups in the outliner
-Click the extract button in object mode to separate polygon elements into separate objects
-Last selected objects name and pivot point are preserved during combine so you don't lose your work
-Original objects name and pivot point are preserved during extract so you don't lose your work.
-Extracted faces pivot point is automatically centered for convenience
-Separated objects pivot points are automatically centered for convenience
-Hierarchy of all objects is maintained in outliner during combine, extract, and separate
-Ojbects are kept in their current display layer
-Works with instanced objects-Free updates, includes any improvements made to the script after purchase, download the same file again to get the update
-Tested on Maya 2019, 2018, 2017
-Works on PC and Mac
-Installation and usage instructions contained in .zip file
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