Exterior post apocalyptic scene made in blender 2.81 ambiented in an oriental city.
This scene has highpoly and lowpoly models, with low and high textures (up to 2k textures) and procedurally based materials using featured nodes in blender 2.81.
Warnings and suggests:
- This scene is a bit complex, so you need a lot of ram (in my case this scene use 7 gb of ram and 3 gb of vram).
- If for a reason the textures are missing.
Go to: File -> External Data -> Find Missing Files, find and select the textures carpet.
- Please open this scene in blender 2.81 not in 2.80 because the mapping node are changed and blender 2.80 can't read this.
If you don't know where can download blender 2.81. only you need go to blender.org in the download section scroll down the page and find the experimental releases.
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