ACES LUT [resource][SubstancePainter]
As OCIO is still not supported by SubstancePainter this will provide you an alternative for working with ACES in Substance Painter.
OCIO is now supported as of version 7.4, you don't need this anymore
2x working space options: ACEScg or sRGB
4x ODT options: rec709, sRGB, P3D60, P3D65
Principe: just a LUT to apply as a post-effect on the viewport.
Instruction in the INSTRUCTION.txt
License: CC BY-SA Use, remix, adapt, and build upon this work even for commercial purposes.
Credit to Jed Smith & Chris Brejon for the original work.
See: https://community.acescentral.com/t/aces-and-substance-painter/2299/23?u=mrlixm
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Q: What's the difference between these LUT and the other one available ?
A: The Brian Leleux's LUTs were firstly made for an UnrealE4 worfklow. This pack of LUTs provide you a range of different ODT and working space available. So if you are texturing for Unreal keep using Brian's LUT else this pack will suit more for VFX workflow.
x8 .exr LUT for Substance Painter