Utility Node Pack 02

These nodes are tested on Substance Designer 2018.2.0 and up. They have not been tested for use with Substance Painter.

Contents

As part of the purchase of the "Utility Node Pack 02" you will get the following nodes in SBSAR format.

  • Use this node to make transformation adjustments to both tiling or non tiling data. 
  • Use this node to fix any tiling issues you may have. 
  • Use this node to quickly stack / combine multiple masks or sets of grayscale data.
  • - This node consolidates all Flood Fill related nodes to a centralized location which greatly reduces clutter in the graph. I have added some additional random grayscale options as well.
  • - Use this node to quickly polish noise on any grunge or noise map.


Future Updates

Any updates to this pack or the nodes in this pack will be included at no additional charge. There will be email notifications regarding any updates.

License Info

Commercial use of the nodes in the pack is permitted. The nodes themselves cannot be included in or sold as any part of an asset, asset pack, or resource on a marketplace. The node must be embedded components in media such as a video game, movie, or similar entertainment product.

License Type

- This license is for one person only. It can be installed on multiple workstations. Targeted to students, freelancers, or professional artists.

 - Ideal for small or indy studios with less than 10 users at one studio location.

For team with more than 10 users at one studio location.

- Unlimited number of users at one school location.

Special Thanks

I want to extend a very special thanks to Callum Blackall and Enrico Gullotti for their feedback and guidance on these nodes. 

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Utility Node Pack 02

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