Teams of two or more compete against each other by completing Challenges in three categories: Art, Facts or Performance. Completing the Challenge successfully allows you to advance your token along the countdown—but fail, and you’ll be forced to do a Terrible Thing drawn from the Humiliation deck.
Every game of A TERRIBLE TIME is a trip to HELL, literally. Teams choose a token and a lane, and then advance down the board as they successfully complete Challenges.
The first team to reach HELL and perform a card from the Humiliation deck wins.
The game is available on a "pay what you wish" basis, under the Creative Commons "Attribution-NonCommercial-ShareAlike 3.0" license.